Every product listed in this category is an Open Source edition and includes substantially more editable source code than a protected/escrowed edition. Open Source editions may therefore have a higher price because they provide greater source access and modification flexibility. Open Source does not mean public domain, unrestricted redistribution, resale, leaking, sublicensing or removal of applicable licensing requirements. All purchases and use remain subject to the SMDZ Studios Terms & Conditions and any product-specific license terms.
🚨 OVERVIEW:
SMDZ Modern Pause Menu is a premium pause menu replacement for FiveM, designed to give servers a more polished, modern and immersive player experience.
Built with a responsive React interface, it combines live player information, cinematic character and vehicle previews, persistent server news, an advanced Photo Mode, interactive social links, personal UI customization and secure administration tools in one seamless menu.
Compatible with ESX, QBCore and Qbox, the resource is designed to feel like a natural extension of the server while giving both players and staff useful features without leaving the pause menu.
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✨ FEATURES:
🎮 Modern Pause Menu Experience — A polished React interface with smooth transitions, responsive layouts, native GTA map/settings integration and a distinctive modern Vice City-inspired presentation.
👤 Dynamic Player Profile & Private Showcase — Live job, money, health, armor, stamina, session information and online services alongside a local-only cinematic character or vehicle preview that other players cannot see.
🎨 Persistent Player Personalization — Players can choose Discord, Steam or custom profile pictures, adjust avatar crop/zoom, enable reduced motion, control UI volume and optionally select their own accent color, all saved in SQL.
📰 Advanced SQL-Powered News — Rich-text announcements, categories, featured posts, real-time synchronization, multi-image animated carousels, full-size image viewing and previous/next gallery navigation.
📸 Cinematic Photo Mode — Smooth free camera movement, precision and boost controls, 50+ filters, extended FOV/zoom, depth of field, HUD controls and quick reset functionality.
🌐 Interactive Social Hub — Configurable Discord, store, website, TikTok, Instagram, YouTube and X/Twitter links presented through animated 3D social cards.
🛡️ Secure Staff Administration — Granular framework/ACE permissions for creating, editing, featuring and deleting NEWS, with server-side validation, sanitization, rate limiting and optional translated Discord audit logs.
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🔌 BRIDGE COMPATIBILITY:
To check bridge compatibility, please consult our official documentation about this product.
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📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
• oxmysql
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📘 Useful links:
https://youtu.be/nMjV-Jid_Jc
https://forum.cfx.re/t/paid-smdz-modern-pause-menu-player-profiles-news-photo-mode-socials/5429663
🚨 OVERVIEW:
SMDZ Speed Radars is a complete speed enforcement system for FiveM that combines portable police radars, permanent speed cameras, automatic speeding fines, photographic evidence, live radar monitoring, and configurable payment locations into one immersive traffic enforcement resource.
The system includes precise radar placement, real capture-direction validation, configurable speed limits, automatic or manual enforcement, live camera control with zoom and night vision, vehicle speed, plate and model information, radar groups, configurable exemptions, persistent SQL storage, evidence photos captured from the radar perspective, multilingual support, TextUI or target interactions, and full integration with `smdz_bridge` for frameworks, inventories, notifications, and other supported providers.
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✨ FEATURES:
- 🚔 Portable police radar system with inventory use, precise raycast placement, configurable limits, automatic fines, and immersive roadside enforcement.
- 📸 Real photographic evidence captured from the radar lens, including detailed speeding tickets with plate, vehicle, speed, limit, location, fine amount, date, and evidence image.
- 🎥 Advanced live radar camera with manual movement, extended zoom, night vision, synchronized manual flash, real-time speed/plate/model information, and speeding vehicles highlighted in red.
- 🛡️ Server-validated enforcement with lens-facing capture cones, line-of-sight checks, occlusion filtering, configurable exemptions, and protected fine/payment logic.
- 🗺️ Complete permanent radar management with SQL persistence, multiple radar props, custom groups, group activation, duplication, editing, moving, deleting, and teleport controls.
- 💳 Integrated fine registry and payment system with police/sheriff NPCs, evidence review, pending/paid history, cash or bank payments, and optional map blips.
- 🔌 Professional compatibility layer through mandatory `smdz_bridge`, supporting ESX, QBCore, Qbox, multiple inventories, notifications, TextUI, banking, plus local `ox_target` and `qb-target` support.
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🔌 BRIDGE COMPATIBILITY:
To check bridge compatibility, please consult our official documentation about this product.
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📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
• oxmysql
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📘 Useful links:
https://www.youtube.com/watch?v=35S5MjCc8Us
https://forum.cfx.re/t/paid-smdz-speed-radars-portable-permanent-radars-photo-evidence-fine-system/5424257
🚨 OVERVIEW:
SMDZ Safes is an advanced persistent safe system for FiveM that allows players to purchase or obtain different safe sizes, place them naturally in the world, protect them with a PIN, manage access permissions, store items, and recover their safes later.
The resource includes persistent SQL storage, owner-based safe limits, configurable safe types and capacities, offline permission management, mandatory PIN security, temporary map markers for owned safes, optional NPC purchasing, animated placement and removal, multilingual UI, framework and inventory support through SMDZ Bridge, configurable target or TextUI interaction, administrative webhook logs, and a complete drill robbery system with manual placement, ignition minigames, overheating, restarts, particles, owner alerts, and forced access.
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✨ FEATURES:
- 🧰 Multiple safe sizes — create unlimited server-defined safe types with custom props, items, labels, slots, weight limits and shop prices.
- 🎯 Immersive placement mode — rotate, raise, lower, snap to surfaces and use precision mode before confirming placement.
- 👥 Owner-managed permissions — owners can search characters, grant access and revoke access directly from the management UI.
- 📦 Inventory stash integration — every safe becomes its own persistent stash using the active inventory provider through `smdz_bridge`.
- 🧹 Safe removal protection — owners cannot remove a safe while it contains items when empty-storage validation is enabled.
- 🎬 Placement, opening, removal and drill animations — important interactions are backed by configurable in-world character animations.
- 🛒 Optional safe dealer NPC — sell configured safe items from an in-world shop with descriptions, capacity information and configurable prices.
- 🗺️ `/mysafes` locator command — temporarily marks all safes owned by the current identifier on the map.
- 🛠️ Interactive drill robbery system — players can place a physical drill against eligible safes and force them without knowing the PIN.
- 🌐 Target or TextUI interaction — use `ox_target` / `qb-target`, or keep interactions entirely through the TextUI provider selected by `smdz_bridge`.
- 🎨 Configurable accent color — match the management interface to your server branding without rebuilding the resource.
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🔌 BRIDGE COMPATIBILITY:
To check bridge compatibility, please consult our official documentation about this product.
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📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
• ox_lib
• oxmysql
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📸 SCREENSHOTS:








📘 Useful links:
https://www.youtube.com/watch?v=klWJw56mPIE
https://forum.cfx.re/t/paid-smdz-safes-advanced-persistent-safe-robbery-system/5421608
🚨 OVERVIEW:
SMDZ Witness Calls is an advanced standalone crime reporting system for FiveM that allows NPCs to detect nearby illegal activity, call the police, and generate immersive dispatch alerts based on what they see or hear.
The resource includes intelligent witness selection, multiple simultaneous calls, realistic NPC reactions, configurable crime detection, vehicle and weapon information, line-of-sight checks, customizable call times, multilingual support, dispatch bridges, developer-friendly client and server exports, and fully configurable witness behavior.
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✨ FEATURES:
🚨 CRIMES DETECTED BY DEFAULT:
- 🔫 Shots Fired — Civilians can report nearby gunshots, even when they do not directly see the shooter.
- 👀 Visible Firearms — NPCs can report players openly carrying pistols, rifles, and other firearms.
- 🔪 Visible Bladed Weapons — Detects knives, machetes, axes, and other configured melee weapons displayed in public.
- 👊 Assault in Progress — Witnesses can report players physically attacking civilians or other players.
- 🚗 Vehicle Theft — Detects players stealing occupied vehicles and includes the vehicle model and license plate in the report.
- 💥 Hit and Run — Civilians can report pedestrians being struck by vehicles, including vehicle details and estimated speed.
- ☠️ Civilian Killed — Nearby witnesses can report the death of an NPC caused by a player.
- 🚑 Person Down — Civilians can report when another player is critically injured or killed.
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🔌 BRIDGE COMPATIBILITY:
To check bridge compatibility, please consult our official documentation about this product.
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📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
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📸 SCREENSHOTS:






📘 Useful links:
https://www.youtube.com/watch?v=KsUE11fhFI0
https://forum.cfx.re/t/paid-smdz-witness-calls-immersive-npc-crime-reporting-system/5419390
🚨 OVERVIEW:
SMDZ Dynamic Keybinds is a modern standalone controls interface for FiveM that automatically detects registered client commands and their current key assignments, then presents them through a polished fullscreen interactive keyboard.
The resource includes automatic command and key mapping detection, live resource aliases, configurable command names and descriptions, keybind conflict detection, assigned and unassigned filters, search by command, resource or key, animated keyboard feedback, configurable visual tags, mouse and controller input support, a server-authoritative refresh cooldown, client caching, automatic refresh when resources start or stop, command suggestions, optional key mapping, world markers, events, exports, multilingual UI, a required client-server runtime handshake, and a protected React and Vite production build.
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✨ FEATURES:
⌨️ Dynamic Visual Keyboard — Display every available server control through a polished fullscreen keyboard.
🔍 Automatic Keybind Detection — Shows each player’s current key assignments, including customized bindings.
🚨 Conflict Detection — Quickly identify keys connected to multiple actions.
🎯 Interactive Key Details — Select any highlighted key to explore its commands and related resource.
🔎 Smart Search — Find controls by key, command, action, or resource name.
🏷️ Clean Resource Labels — Replace technical script names with clear, player-friendly categories.
📍 In-Game Help Marker — Give players an easy and immersive way to discover the server controls.
🌍 Multilingual Interface — Includes multiple languages for international communities.
🎨 Customizable Design — Easily personalize the server name, colors, markers, sounds, and visual details.
🚀 Standalone & Optimized — No framework or database required.
🔗 Developer Friendly — Events and exports allow other scripts, tutorials, NPCs, and menus to open or update the keyboard.
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🔌 BRIDGE COMPATIBILITY:
To check bridge compatibility, please consult our official documentation about this product.
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📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
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📸 SCREENSHOTS:






📘 Useful links:
https://www.youtube.com/watch?v=cyfSVpoXB_0
https://forum.cfx.re/t/paid-smdz-dynamic-keybinds-interactive-visual-keyboard-for-fivem/5419303
🚨 OVERVIEW:
SMDZ Invite Codes is an advanced invitation and promotional code system for FiveM, designed to help roleplay servers deliver welcome rewards, event gifts, giveaways, creator codes, and limited-time bonuses directly in-game. It provides players with a clean and immersive way to redeem codes through configurable NPCs and preview their rewards before claiming them.
Built for serious RP communities, growing roleplay networks, and servers that want more engaging promotions, it gives staff full control through a powerful administration panel, flexible rewards, usage limits, expiration management, redemption history, and Discord logging. With secure server-side validation, SQL-protected redemptions, multiple integrations, localization, and optimized NPC streaming, SMDZ Invite Codes makes server promotions easier to manage and more polished for players.
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✨ FEATURES:
* 🎟️ Complete invitation and promotional code redemption system.
* 🧍 Multiple configurable NPC locations with automatic distance-based streaming.
* 🎯 Supports target interactions and multiple TextUI providers through modular bridges.
* 💰 Configurable rewards with cash, bank money, and multiple inventory items per code.
* 🧾 Reward preview before redemption, showing the code label and everything the player will receive.
* 🛠️ Full in-game admin panel for creating, editing, pausing, reactivating, and deleting codes.
* 🌐 Full localization support for English, Spanish, French, German, Italian, and Portuguese.
* 📡 Separate Discord webhooks for created, edited, toggled, deleted, redeemed, failed, and invalid code events.
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🔌 BRIDGE COMPATIBILITY:
To check bridge compatibility, please consult our official documentation about this product.
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📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
• oxmysql
• smdz_bridge
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📸 SCREENSHOTS:






📘 Useful links:
https://www.youtube.com/watch?v=IRGPfDw2Mfk
https://forum.cfx.re/t/paid-smdz-invite-codes-advanced-invitation-promotional-code-system/5417217
🚨 OVERVIEW:
**SMDZ Handling Editor** is a real-time vehicle tuning tool for FiveM that allows authorized staff and developers to modify handling values directly in-game. It includes live testing, temporary presets, instant restoration, XML export for `handling.meta` , multilingual support, configurable notifications, webhook logs, and a modern React/Vite interface.
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✨ FEATURES:
Real-Time Editing — Modify vehicle handling values instantly while staying inside the game.
Live Vehicle Testing — Drive, brake, turn, and test every change without restarting the resource.
36 Editable Handling Values — Adjust engine power, top speed, braking, traction, steering, suspension, weight, damage, and more.
Preset System — Save, load, and delete temporary handling presets during your current session.
handling.meta Export — Generate a complete XML configuration ready to copy into your handling.meta file.
One-Click XML Copy — Copy the generated handling data directly from the export window.
Search and Categories — Quickly find values using the search bar or organized handling categories.
Configurable UI Colors — Customize the full interface color palette without rebuilding the React project.
Notification Bridge — Compatible with multiple notification providers through an easy-to-edit bridge.
ACE Permission Support — Restrict access to authorized staff members, developers, or specific server groups.
Discord Webhook Logs — Optional translated embeds with detailed information about editor activity.
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🔌 BRIDGE COMPATIBILITY:
Frameworks (auto-detected):
• ESX / es_extended
• QBCore / qb-core
• QBX / qbx_core
• Standalone
Optional notification integrations:
- `ox_lib`
- `okokNotify`
- `origen_notify`
- `wasabi_notify`
- `wasabi_uikit`
- `rtx_notify`
- `codem-notification`
- `vms_notifyv2`
- `esx_notify`
- `brutal_notify`
- `FL-Notify`
- `gtm-ui`
- `RO_Notify`
- `RxNotify`
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📦 REQUIREMENTS:
- FiveM server (latest recommended artifact)
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📘 Useful links:
https://www.youtube.com/watch?v=NDmZxcKt1nk
https://forum.cfx.re/t/free-smdz-handling-editor-visual-vehicle-tuning-handling-meta-export/5414673
🚨 OVERVIEW:
NFC Transfer is an advanced payment and transfer system for FiveM, designed to bring realistic contactless money transfers into roleplay servers. It features secure server-side validation, short-range NFC conditions, multi-framework compatibility, banking bridges and persistent transfer history.
Built for serious RP, economy-driven servers, and modern banking roleplay, it allows players to send, receive, accept, reject, and track transfers through an immersive and configurable NFC flow.
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✨ FEATURES:
🛡️ Security-first architecture: fully server-authoritative transfer flow with strict validation before any money movement.
🔒 Anti-exploit protection suite: includes anti-spam rate limits, request locks, timeout control, and drop-safe cleanup.
🏦 Plug-and-play banking bridge: compatible with framework banking systems and major third-party banking resources.
📱 Realistic NFC conditions: both players require the configured phone item and must stay within configurable short-range distance.
💸 Smart transfer fee engine: supports configurable percentage fees with sender or deduct payout logic.
🎯 Ecosystem-ready bridge layer: auto/manual support for popular Target, TextUI, and Notification providers.
🧾 Persistent transfer history: optional SQL logging with account, amount, note, status, and timestamp tracking.
🔔 Staff-ready webhook logs: optional Discord embeds for accepted, rejected, cancelled, expired, failed, and completed transfer states.
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🔌 BRIDGE COMPATIBILITY:
ESX / es_extended
QBCore / qb-core
QBX / qbx_core
Standalone fallback
ox_lib
esx
qbcore
okoknotify
origen_notify
wasabi_notify
wasabi_uikit
rtx_notify
codem-notification
vms_notifyv2
esx_notify
brutal_notify
fl-notify
gtm-ui
ro_notify
rxnotify
ox_target
qb_target
custom
ox_lib
codem-textui
brutal_3dtextui
wasabi_uikit
okokTextUI
qs-textui
jg-textui
cd_drawtextui
brutal_textui
dsco_textui
lation_ui
ZSX_UIV2
framework
custom
framework
okokBanking
Renewed-Banking
qb-banking
fd_banking
kartik-banking
tgg-banking
tgiann-bank
wasabi_banking
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📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
• oxmysql
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📸 SCREENSHOTS:








📘 Useful links:
https://www.youtube.com/watch?v=VlhR9c-zCR4
https://forum.cfx.re/t/paid-smdz-nfc-transfer-bank-advanced-payments-transfers/5405203
🚨 OVERVIEW:
Music Pods is a LB Phone app for FiveM designed to bring wireless pod control directly into your phone with a clean, modern, and immersive experience. Manage validated audio playback, playlists, queue and repeat controls, persistent user settings, dark mode, and async Discord webhook logs.
Perfect for roleplay servers that want a polished music/pods system, better player immersion, smooth LB Phone integration, and production-ready performance.
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✨ FEATURES:
- 🎧 Advanced audio playback with full control (play, pause, resume, seek)
- 🎚️ Smart volume pipeline with min/max validation and safe step updates
- 🔀 Crossfade transitions between tracks for a smoother listening experience
- 📱 Full LB Phone integration with a seamless native app experience
- 🧩 Automatic app registration inside LB Phone with cache-busted UI/icon URLs
- 📂 Playlist system to create, edit, and manage tracks easily
- 📈 Playlist limits & validation with anti-abuse checks for names, tracks, and payload size
- 🔁 Queue & repeat modes for continuous playback (`off`, `one`, `all`)
- 💾 Persistent settings for volume, theme, and user preferences per player
- 🌙 Modern UI with light and dark mode support
- 🛡️ Device session checks so playback actions require a valid equipped session
- ⚡ Optimized performance with low resmon usage and lightweight background loops
- 🔔 Flexible notifications system with multi-framework support
- 📡 Discord webhook logging for player/playlist/settings actions with queue + rate-limit
- 🧠 Auto framework detection for ESX / QB / QBX with fallback order
- 🎮 Keybind controls for fast in-game interactions
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🔌 BRIDGE COMPATIBILITY:
Frameworks (auto-detected):
• ESX / es_extended
• QBCore / qb-core
• QBX / qbx_core
Notification systems:
- gta_feed
- esx_native
- qbcore_native
- qbox_native
- okokNotify
- origen_notify
- wasabi_notify
- wasabi_uikit
- rtx_notify
- codem-notification
- vms_notifyv2
- esx_notify
- brutal_notify
- FL-Notify
- gtm-ui
- RO_Notify
- RxNotify
- custom_name
━━━━━━━━━━━━━━━━━━━━
📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
• oxmysql
• xsound
• lb-phone
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📸 SCREENSHOTS:






📘 Useful links (CFX post not available):
https://www.youtube.com/watch?v=K_fCBYLOWk0
https://forum.cfx.re/

🚨 OVERVIEW:
SMDZ Speed Bumps is a traffic-control system for FiveM designed to make your city feel alive, organized, and professional. Create, edit, reposition, and manage speed bumps in real time with a modern UI, secure server-side logic, and full ESX/QBCore/QBX compatibility.
Perfect for roleplay servers that want better road realism, cleaner staff workflows, and stable performance.
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✨ FEATURES:
━━━━━━━━━━━━━━━━━━━━
🔌 BRIDGE COMPATIBILITY:
Frameworks (auto-detected):
• ESX / es_extended
• QBCore / qb-core
• QBX / qbx_core
Notification systems:
- `auto`
- `ox_lib`
- `esx`
- `qbcore`
- `okoknotify`
- `origen_notify`
- `wasabi_notify`
- `wasabi_uikit`
- `rtx_notify`
- `codem-notification`
- `vms_notifyv2`
- `esx_notify`
- `brutal_notify`
- `fl-notify`
- `gtm-ui`
━━━━━━━━━━━━━━━━━━━━
📦 REQUIREMENTS:
• FiveM server (latest recommended artifact)
• oxmysql
━━━━━━━━━━━━━━━━━━━━
📸 SCREENSHOTS:





📘 Useful links:
https://www.youtube.com/watch?v=HLyqbIe7hgQ
https://forum.cfx.re/t/paid-smdz-speed-bumps-smart-traffic-slowing-system/5400606
🚨 OVERVIEW:
SMDZ UAV is a tactical UAV script with a synchronized physical aircraft, lockable aerial camera, SQL-backed cooldowns, and a React/Vite UI overlay. It is ideal for zombie servers, roleplay, and military simulation.
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✨ FEATURES:
- 🛰️ Physical synced UAV aircraft: every connected player can see the same UAV entity in real time.
- 🎥 Aerial camera with free look + lock point: open/close with `E`, zoom with mouse wheel, and lock/unlock aim with `SPACE`.
- 🔍 High zoom with anti-blur tuning: configurable anti-DOF and minimum sharp FOV to reduce heavy blur on long zoom.
- 📡 Live sweep pings: periodic area scans with configurable radius, interval, and reveal time.
- 🧠 Server-authoritative anti-spam: one active UAV globally plus activation validation and cooldown protections.
- ⛔ Vehicle-use protection: optionally block usage in vehicles with localized error notification.
- 🎬 Activation and camera tablet animation: progress flow before spawn and persistent tablet animation while camera is open.
- 🔊 Owner-ready sound effect: plays `ui/uav.mp3` only for the player who activated the UAV.
- 🌍 Multi-language system: locale-driven text for gameplay/UI/debug/webhook with alias support in config.
- 🔔 Notification bridge: multiple providers supported through a single config entry.
- 🧾 Action webhook logs: rich server action logging without sending debug keys.
- 🧱 Framework usable auto-registration: native usable hooks for ESX, QBCore, and QBX.
━━━━━━━━━━━━━━━━━━━━
🔌 BRIDGE COMPATIBILITY:
Frameworks (auto-detected):
• ESX / es_extended
• QBCore / qb-core
• QBX / qbx_core
Notification systems:
- `auto`
- `ox_lib`
- `esx`
- `qbcore`
- `okoknotify`
- `origen_notify`
- `wasabi_notify`
- `wasabi_uikit`
- `rtx_notify`
- `codem-notification`
- `vms_notifyv2`
- `esx_notify`
- `brutal_notify`
- `fl-notify`
- `gtm-ui`
━━━━━━━━━━━━━━━━━━━━
📦 REQUIREMENTS:
• oxmysql and ox_lib
━━━━━━━━━━━━━━━━━━━━
📸 SCREENSHOTS:






📘 Useful links:
https://www.youtube.com/watch?v=PCYTaXRWo9g
https://forum.cfx.re/t/paid-smdz-realistic-uav-system-advanced-recon-live-tracking/5399466
Bring crime scenes to life with a premium, immersive evidence marker system built for serious FiveM police & forensic roleplay.
SMDZ Evidence Markers allows officers to place, manage, and document evidence in real time using realistic visuals, synced notes, and professional investigation tools.
Designed to feel native to GTA V while meeting modern RP standards, this script adds depth, clarity, and structure to every crime scene.
Whether you want subtle background realism or full forensic-focused RP, this system adapts perfectly to your server.
🧍 Fully synced evidence markers visible to all players, with pickup, placement, and note editing in real time.
📝 Authentic crime-scene NUI featuring a yellow FBI-style evidence card, large ID number, save/delete/cancel actions, and full localization.
🧭 Mouse-based placement gizmo with translate, rotate, world/local axis toggle, snap-to-ground, and distance limits.
🎯 Target-based interactions (ox_target / qb-target) with configurable labels and icons for clean UX.
🛡️ Advanced job & grade permissions using whitelist or blacklist logic for placing, picking up, and editing notes.
🔌 Smart bridge system that auto-detects frameworks, inventories, targets, and notifications with safe fallbacks.
🌐 Discord webhooks logging every action (use, place, pickup, cancel, note edit) with player, job, coordinates, item, and netId.
🧹 Optional auto-cleanup system to remove old markers after a configurable time, with owner notifications.
🌍 Multi-language support with EN / ES included by default and an easy-to-extend locale system.
⚡ Optimized & resmon-friendly, designed for live servers without performance impact.
Everything is controlled from configuration files:
Framework, inventory, target & notification providers
Job and grade permissions
Placement distance and behavior
Webhook embeds, colors, and footer
Cleanup timing and notifications
UI behavior and localization
No hardcoding. No clutter. Full control.
Evidence isn’t just decorative.
Markers are placed with intention, documented with notes, and shared across all players in real time.
Crime scenes feel structured, believable, and professional — supporting deeper investigations and higher RP quality.
Perfect for:
Police Departments
Forensic & Detective Units
Investigation-heavy servers
Realistic law enforcement RP
Compatible with:
ESX
QBCore / QBox
Standalone
Supports most popular inventories, targets, and notification systems. (CONSULT ALL SUPPORTED IN THE DOCUMENTATION)
📘 Useful links:
https://www.youtube.com/watch?v=ZGQf04_Mfpc
https://forum.cfx.re/t/paid-smdz-evidence-markers-advanced-crime-scene-evidence-system/5376431
The LB Phone is required for this script to work; purchasing it without an LB Phone is not grounds for a refund.
SMDZ LB Emergency App is a complete emergency alert ecosystem built specifically for LB Phone on FiveM.
It adds a fully integrated public alert feed inside the phone for all players, along with a secure alert sender panel for authorized jobs.
Designed to simulate real-world emergency broadcasts (Amber Alert, Police Advisory, Medical Warning, Fire Evacuation, Military Lockdown, etc.), this system combines realism, strong permission control, anti-spam protection, and database persistence — all inside a clean, modern iOS-style interface.
📱 LB PHONE APP INTEGRATION
Custom phone app with configurable name, icon, and description. Alerts appear directly inside LB Phone and update in real time.
🧭 ZONE-BASED DISPATCH (POLYZONE)
Send alerts globally (ALL) or target specific regions such as Los Santos, North County, Cayo Perico, or any custom zone you define.
🧑✈️ JOB & GRADE PERMISSIONS
Two-layer permission system:
Who can open the panel
Who can send each alert type
Fully configurable per job and minimum grade.
🧰 PANEL ACCESS OPTIONS
Open via command + keybind, or enable item-only mode to require a physical tablet/sonar item.
🔔 REAL-TIME DELIVERY
Alerts trigger:
Phone notification
Custom alert sound (per-user volume control)
Optional flashlight strobe
Optional auto-open phone behavior
🕵️ ANONYMOUS MODE
Hide sender name while still showing rank and job label.
👤 PER-USER SETTINGS & PRIVACY
Each player can:
Adjust sound volume
Switch light/dark theme
Filter alert categories
Hide specific alerts by ID
Hide sender name or rank
Clear personal alert history
All settings are saved in the database.
🧾 ANTI-SPAM & WORD FILTER
Server-side cooldowns, blocked word filtering, and validation checks to prevent abuse.
⏳ AUTO-EXPIRATION & CLEANUP
Alerts can expire automatically with scheduled cleanup.
💾 MYSQL PERSISTENCE (OXMYSQL)
Alerts and user settings are stored and restored automatically.
📡 DISCORD WEBHOOK LOGS
Staff audit logs (full identifiers, permissions, and alert details)
Optional public in-character embed with role mentions and custom images
🔌 DEVELOPER API
Client and server exports included to:
Send alerts from other scripts
Open the panel programmatically
Retrieve alerts
Read and update user settings
Auto-detected compatibility with:
ESX / es_extended
QBCore / qb-core
QBX / qbx_core
lb-phone
PolyZone
oxmysql
📘 Useful links:
https://www.youtube.com/watch?v=91j87Aw-aN0
https://forum.cfx.re/t/paid-smdz-emergency-alerts-app-lb-phone-based-on-irl/5389459
This Emergency GPS system is a high-end coordination and reference tool designed for police, EMS, fire, and command staff in serious FiveM roleplay servers.
It allows emergency units to create, manage, and track custom GPS references in real time, providing unmatched control, personalization, and performance awareness.
Built for large servers and complex roleplay scenarios, this system focuses on usability, persistence, and command-level control, while remaining lightweight and fully optimized.
🧭 Custom GPS & vehicle references
Custom label, icon, color, and size
⭐ Favorites system
Quick right-click toggle
SQL persistence
✏️ Editable favorites panel
Same validation limits as main references
🎨 25+ UI themes per player
Includes view distance slider
💾 Per-player saved settings
Favorites
Selected theme
View distance
Menu animation
Default reference label
🧑💼 Management panel for high ranks
Job-based permissions
Search active references
Edit, ping, or remove markers
Global remove-all option
🚗 Vehicle role support
Driver and copilot logic with configurable rules
🧑🤝🧑 Multi-job compatibility
ESX job2 support
Optional QB gang support
🛡️ Built-in rate limiting
Prevents export and event spam
🧹 Automatic cleanup
Removes stale or inactive references
⚡ Performance-aware system
Ultra-Idle mode when inactive
🖼️ NUI Blips icons previews
GIF and PNG supported
🔔 Optional Discord webhooks
Includes player identifiers
🧠 Debug tools
Fake users for NUI stress testing (client-side only)
✅ ESX
✅ QBCore
✅ QBX
✅ Standalone (ACE permissions, no framework required)
Frameworks can be auto-detected or manually forced.
Emergency vehicle coordination
Officer down situations
Large-scale incidents
Command & supervisor monitoring
Tactical operations
Persistent city-wide reference tracking
This system is designed with performance in mind:
Minimal updates when idle
Smart cleanup of unused references
Safe rate-limited events
Scales cleanly on large servers
Ideal for servers that value stability and realism.
📘 Useful links:
https://www.youtube.com/watch?v=swNMk8jDDzM
https://forum.cfx.re/t/paid-smdz-emergency-gps-system-advanced-gps-command-management/5387368
A ranching job focused on realistic herd behavior, synchronized entities, and reliable server-side validation.
Built for roleplay servers that want believable gameplay without unnecessary complexity.
🛣️ Randomized delivery routes with multiple drop-off locations
🌍 OneSync-synced cows and NPCs visible to all players
📣 Whistle-based herd control with warning, loss, and recovery logic
🔫 Gunshot reaction system affecting herd behavior dynamically
✅ Server-side validation for distance, timing, ratios, and cooldowns
💰 Configurable rewards using items or money accounts
🧩 Multi-framework support ESX, QBCore, QBX, Standalone
🎯 Target compatibility ox_target, qb-target, or fallback key
🔔 Notification bridge system supporting multiple providers
📦 Inventory integration for item-based payouts
🧾 Discord webhook logging with configurable embed settings
🌐 Multi-language support EN / ES / PT / FR / DE / IT
A global ranch contract becomes available.
Players start at the ranch NPC, gather the herd, and deliver it to a randomized destination.
Cows react dynamically during transport:
they may follow, fall behind, panic due to gunshots, or be lost — directly affecting the final reward.
🧩 Frameworks: ESX / QBCore / QBX / Standalone
🎯 Targets: ox_target / qb-target
🔔 Notifications: ox_lib / okokNotify / vms_notifyv2 / brutal_notify / origen_notify / codem-notification / wasabi_notify / rtx_notify / mythic_notify
📦 Inventories (item payouts): ox_inventory / tgiann-inventory / qs-inventory / origen_inventory / core_inventory / jpr-inventory / codem-inventory
🌐 Locales: en / es / pt / fr / de / it
FiveM server with OneSync enabled
Full documentation
Easy installation & setup
Clean, maintainable code
📘 Useful links:
https://www.youtube.com/watch?v=Nchou9aqnc0
https://forum.cfx.re/t/paid-smdz-the-rancher-job-ranching-herd-management/5383556
Bring Los Santos to life with a premium, immersive public transport system designed for serious FiveM roleplay servers.
SMDZ Bus Travels adds a realistic city bus network with dynamic pricing, service schedules, VIP perks, and deep configuration — all built to feel native to GTA V.
Whether you want background realism or a fully roleplay-driven transport experience, this script adapts perfectly to your server.
🗺️ Complete route network with multiple predefined and fully configurable bus stops, map blips, and world markers.
🧭 Clean context menu UX showing stop lore, ticket prices, availability, and live service status.
⏳ Realistic two-stage flow (waiting → boarding → travel) for immersive public transport RP.
🚍 Local bus spawn with NPC driver, realistic boarding behavior, and optional vehicle color customization.
🌙 Night service control with configurable operating hours that automatically pause routes.
🌧️ Weather-based shutdowns for snow, storms, heavy rain, fog, and other extreme conditions.
🚦 Dynamic blip states that update in real time (active / blocked by night or weather).
💸 Dynamic pricing system calculated by distance, with configurable minimums, maximums, and rounding.
🧑🚒 Government discounts via job whitelists (police, EMS, firefighters, etc.).
💎 VIP access system with free or discounted travel via framework groups or ACE permissions.
🔔 Notification bridge supporting multiple popular notification systems with automatic fallback.
⏱️ Progressbar bridge compatible with several well-known progress bar providers.
📡 Discord webhooks for trip logs, cancellations, and completed journeys with clean embeds.
🧩 Exports & callbacks for custom integrations and advanced server logic.
🎨 Customizable visuals (bus colors, blips, markers, icons).
🌍 Full localization system (10+ languages included, easily editable).
🧱 Graceful fallbacks for notifications, progress bars, and non-target interaction mode.
🧠 Config-first architecture for easy setup, tuning, and long-term maintenance.
Everything is designed to be controlled from configuration files:
Framework, inventory, target, notification & progressbar providers
Ticket prices, distance scaling, rounding rules
Night schedules and weather restrictions
VIP permissions, ACE groups, and discounts
Bus models, spawn behavior, and vehicle colors
Blip styles, markers, and UI behavior
No hardcoding. No headaches.
Players don’t just teleport.
They wait at stops, board a bus with an NPC driver, and travel with realistic timing based on distance.
Service availability reacts dynamically to time and weather, making the city feel alive and believable.
Perfect for urban realism, civilian RP, and immersive world-building.
ox_lib (required)
Compatible with ESX, QB / QBX, or Standalone servers
Full documentation
Easy installation and configuration
All text customizable via locale files
CONFIG.LUA

📘 Useful links:
https://youtu.be/H8KpxUg2aDk
https://forum.cfx.re/t/paid-smdz-bus-travels-immersive-public-transport-system/5377240