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π¨ OVERVIEW:
SMDZ UAV is a tactical UAV script with a synchronized physical aircraft, lockable aerial camera, SQL-backed cooldowns, and a React/Vite UI overlay. It is ideal for zombie servers, roleplay, and military simulation.
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β¨ FEATURES:
- π°οΈ Physical synced UAV aircraft:Β every connected player can see the same UAV entity in real time.
- π₯Β Aerial camera with free look + lock point: open/close with `E`, zoom with mouse wheel, and lock/unlock aim with `SPACE`.
- π High zoom with anti-blur tuning: configurable anti-DOF and minimum sharp FOV to reduce heavy blur on long zoom.
- π‘ Live sweep pings:Β periodic area scans with configurable radius, interval, and reveal time.
- π§ Β Server-authoritative anti-spam:Β one active UAV globally plus activation validation and cooldown protections.
- βΒ Vehicle-use protection:Β optionally block usage in vehicles with localized error notification.
- π¬ Activation and camera tablet animation: progress flow before spawn and persistent tablet animation while camera is open.
- πΒ Owner-ready sound effect:Β plays `ui/uav.mp3` only for the player who activated the UAV.
- π Multi-language system: locale-driven text for gameplay/UI/debug/webhook with alias support in config.
- π Notification bridge:Β multiple providers supported through a single config entry.
- π§ΎΒ Action webhook logs: rich server action logging without sending debug keys.
- π§± Framework usable auto-registration:Β native usable hooks for ESX, QBCore, and QBX.
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π BRIDGE COMPATIBILITY:
Frameworks (auto-detected):
β’ ESX / es_extended
β’ QBCore / qb-core
β’ QBX / qbx_core
Notification systems:
- `auto`
- `ox_lib`
- `esx`
- `qbcore`
- `okoknotify`
- `origen_notify`
- `wasabi_notify`
- `wasabi_uikit`
- `rtx_notify`
- `codem-notification`
- `vms_notifyv2`
- `esx_notify`
- `brutal_notify`
- `fl-notify`
- `gtm-ui`
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π¦ REQUIREMENTS:
β’ oxmysql and ox_lib
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πΈ SCREENSHOTS:





