UNPROTECTED VERSION WITH ASSET ESCROW SYSTEM, OPEN SOURCE, OPEN CODE
Bring Los Santos to life with a premium, immersive public transport system designed for serious FiveM roleplay servers.
SMDZ Bus Travels adds a realistic city bus network with dynamic pricing, service schedules, VIP perks, and deep configuration β all built to feel native to GTA V.
Whether you want background realism or a fully roleplay-driven transport experience, this script adapts perfectly to your server.
β¨ FEATURES:
πΊοΈ Complete route network with multiple predefined and fully configurable bus stops, map blips, and world markers.
π§ Clean context menu UX showing stop lore, ticket prices, availability, and live service status.
β³ Realistic two-stage flow (waiting β boarding β travel) for immersive public transport RP.
π Local bus spawn with NPC driver, realistic boarding behavior, and optional vehicle color customization.
π Night service control with configurable operating hours that automatically pause routes.
π§οΈ Weather-based shutdowns for snow, storms, heavy rain, fog, and other extreme conditions.
π¦ Dynamic blip states that update in real time (active / blocked by night or weather).
πΈ Dynamic pricing system calculated by distance, with configurable minimums, maximums, and rounding.
π§βπ Government discounts via job whitelists (police, EMS, firefighters, etc.).
π VIP access system with free or discounted travel via framework groups or ACE permissions.
π Notification bridge supporting multiple popular notification systems with automatic fallback.
β±οΈ Progressbar bridge compatible with several well-known progress bar providers.
π‘ Discord webhooks for trip logs, cancellations, and completed journeys with clean embeds.
π§© Exports & callbacks for custom integrations and advanced server logic.
π¨ Customizable visuals (bus colors, blips, markers, icons).
π Full localization system (10+ languages included, easily editable).
π§± Graceful fallbacks for notifications, progress bars, and non-target interaction mode.
π§ Config-first architecture for easy setup, tuning, and long-term maintenance.
βοΈ FULLY CONFIGURABLE:
Everything is designed to be controlled from configuration files:
Framework, inventory, target, notification & progressbar providers
Ticket prices, distance scaling, rounding rules
Night schedules and weather restrictions
VIP permissions, ACE groups, and discounts
Bus models, spawn behavior, and vehicle colors
Blip styles, markers, and UI behavior
No hardcoding. No headaches.
π§ DESIGNED FOR SERIUS RP:
Players donβt just teleport.
They wait at stops, board a bus with an NPC driver, and travel with realistic timing based on distance.
Service availability reacts dynamically to time and weather, making the city feel alive and believable.
Perfect for urban realism, civilian RP, and immersive world-building.
π¦ REQUIREMENTS & COMPATIBILITY:
ox_lib(required)Compatible with ESX, QB / QBX, or Standalone servers
π SUPPORT & DOCUMENTATION:
Full documentation
Easy installation and configuration
All text customizable via locale files
Upgrade your cityβs transport system with a solution built for immersion, performance, and flexibility.
SMDZ Bus Travels β public transport done right. π
πΈΒ SCREENSHOTS:
CONFIG.LUA
